General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 11462256 views, last view: 05/22/2024 04:16 |
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for questions, announcements etc.
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#3665: Oops |
by Joey
on 11/22/2004 21:00
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Sorry, nevermind that version thing, I was browsing the wrong directory, meh.
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#3666: .. |
by Rick
on 11/22/2004 21:08
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There is an ATI fix posted in my bot thread.
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#3667: That works |
by Joey
on 11/22/2004 22:18
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That actually worked :) Thanks for the help. Now I can start experimenting!
If the iso rpg idea <-> cube combination actually works out well enough for the project I have in mind for it (I work at a no budget independent game studio) then I'll be very very happy. The project currently has scrap syndrome, but it's an important project for us since we want to get into the game industry with it, and we hope to get this project I am talking about published one day (probably not any time soon, to not break the integrity of this post, but we've been working on it for two years now and all we have is a ton of 2d sprites, concept art, and one hell of a long, descriptive story board ;)). If I get anything interesting done I'll put some updates on the forum.
Disregard the following if you're not a programming with spare time.
[blatant advertising]
Also, we're still looking for semi experienced (c++) programmers that are willing to work at no initial costs (around 2 or less years of experience). If you really want to get some money for what you do maybe we can arrange something -if- you can prove you're good enough and prove to be a great help for the project, for the rest your work will be rewarded accordingly -if- we get this game published in percentual royalties. A big pro would be if you are familiar with 3d (OpenGL) programming, most of the current programmers (2) are still in baby stage of 3d programming. I'd like to show you a site but we're just starting up on the developing process (the designing and planning is almost over), for now, if you're interested, please email squirrel@nidhogg.com or join us on IRC, channel #dark-vortex on irc.whahay.net
[/blatant]
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#3668: .. |
by elky10
on 11/24/2004 00:44
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What is the difference between a dedicated and a non-dedicated server?
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#3669: .. |
by makkE
on 11/24/2004 01:38
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A dedicated server serves only, a non-dedicated server allows to play on it while hosting ("listen server")(only one task)..
It´s always better to run a dedicated server, because you can go on and off yourself, without shutting it down.. (others can play on)...
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#3670: .. |
by Joey
on 11/24/2004 01:38
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Dedicated servers are not shared with other users.
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#3671: .. |
by elky10
on 11/24/2004 02:07
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So for a dedicated server, I can run server.bat and then play on it with cube.bat?
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#3672: .. |
by Joey
on 11/24/2004 02:26
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If you want a dedicated server you have to hire or buy and relocate one, then upload the source code, compile it, and run cube_server.
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#3673: .. |
by makkE
on 11/24/2004 02:35
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Joey, nope. hahah, "compile it"
elky10: yes just like that.
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#3674: .. |
by Joey
on 11/24/2004 02:48
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Oh right the source version doesn't work over network
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#3675: Re: .. |
by D.plomat
on 11/24/2004 14:14, refers to #3674
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It doesn't work with the official clients/servers...
But if you compile your server, you can connect to it with clients that you also compiled from source, if you want to play your own 'mod' on some LAN-party :)
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#3676: .. |
by elky10
on 11/24/2004 18:30
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Thanks for all your help, I've now got a server running (not permanent) at ip68-111-121-119.pn.at.cox.net. I'm in Florida, if that matters.
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#3677: .. |
by elky10
on 11/24/2004 18:31
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Thanks for all your help, I\'ve got a server running now (definitely not permanent) at ip68-111-121-119.pn.at.cox.net. I\'m in Florida, if that matters to any of you.
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#3678: double free error |
by theGerbil
on 11/25/2004 00:20
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Have just installed Cube from Linux Format DVD. Checked the SDL files ok .. ran using ./cube_unix and I receive the following error message.
glibc detected *** double free or corruption 0x08190c08 *** aborted
also the screen display blows right up and the mouse stops working. The only way out is to POPO.
Any guidance gratefully received.
theGerbil
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#3679: Re: double free error |
by cducer
on 11/25/2004 00:24, refers to #3678
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I bet you are using Fedora Core 3 (FC3), because this exactly is the same problem I have on my laptop since I upgraded from FC2.
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#3680: Re: double free error |
by theGerbil
on 11/25/2004 09:02, refers to #3679
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You are quite correct cducer I'm using FC3. I take it there are known issues already waiting to be resolved?
theGerbil
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#3681: cube by softwarerendering |
by matt
on 11/25/2004 21:43
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Give it a way to play Cube by Softwarerendering and not OpenGl ?
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#3682: well, there's mesaGL |
by Pxtl
on 11/25/2004 21:46
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But unless you've got a quantum computer in there, even mesaGL can't emulate OGL with any respectable speed.
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#3683: Cant play with ati 9600 pro |
by FragMan
on 11/26/2004 00:39
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whats the deal
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#3684: Re: Cant play with ati 9600 pro |
by sinsky
on 11/26/2004 01:18, refers to #3683
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wow
can you play doom 3?
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